Skip to content

CX & Product Designer · Available for projects

Design that makes your product click.

Hey, I'm Majed 👋 For 7 years I've turned tangled products into ones people understand the moment they open them.

Who's behind the work?

Glad you asked. The short version:

I'm Majed Sief Alnasr, a CX & product designer and founder. For 7 years I've worked where founders feel the most pain: products that grew faster than their design, flows nobody can explain, and interfaces that quietly leak trust.

I cover the whole arc, research to dev handoff, and having shipped my own products I treat yours the way an owner would: scope honestly, measure what matters, and make reaching the next milestone the design brief. My favorite review is when nobody mentions the design at all, because everything simply made sense.

Portrait of Majed Sief Alnasr

Product thinking

Design decisions tied to what the business needs to move: research first, metrics named upfront, and the courage to cut what doesn't serve the goal.

UX/UI execution

The whole journey in one pair of hands: interviews, flows, interfaces, design systems, and a dev handoff engineers don't have to decode.

Founder mindset

Built and shipped his own products, so he designs like an owner: scope honestly, move fast where it's safe, slow down where it's expensive.

What does he actually do?

I turn ideas into products people understand. The day-to-day craft covers the whole journey:

UX/UI designProduct designCX strategyRedesignsUX researchUsability testing
Design systemsPrototypingData-driven UXUX consultationInformation architectureDesign-to-dev handoff

How can he help your product?

Four ways to work together, whether you're starting fresh or fixing what exists.

Design from zero. Screens, flows, and components built so users never pause to wonder what to do next.

Wireframes
before.fig
audit.pdf
after.fig
handoff.zip

Revive what exists. Audit, rethink, and rebuild a product that stopped converting.

Usability study · 24 sessions
Drop-off point foundstep 3 of 7
Task completion↑ 34%
User satisfaction↑ 4.7 / 5

Find the friction. Sessions, heatmaps, and real data — turned into a prioritized fix list.

Get expert eyes. A strategic review — audit, roadmap, or team advisory — delivered as a clear action plan.

UX Audit
Quick Wins
Roadmap
Research Plan
Exec Brief
Design Review
KPI Report
Test Script

Why does his design approach work?

Because it starts with people, not pixels. Five principles guide every project:

  • User First, Always

    Start with the person doing the task, not the component housing it.

  • Function Meets Aesthetic

    Visual decisions earn their place by making something clearer or easier, not prettier.

  • Simplicity Wins

    Cut until it breaks, then add back exactly what it needs.

  • Impact-Driven

    Name the metric before the first sketch, so the work has something to prove.

  • Collaboration Matters

    The best call in a design review is the engineer who spots the edge case on day one.

Is he skilled enough?

Claims are cheap. Here's one project, end to end, with the numbers it moved.

Can I trust him with my project?

Don't take my word for it. Read the output: what clients say, what the work moved, and how it gets done.

Client feedback

"His ability to deliver innovative design solutions was impressive. The creative approach set the work apart, and meticulous attention to detail ensured a polished, cohesive final product."

Charles Chan

Charles Chan

Senior Design Director, ByteDance

Project resultsdemo data

Quote turnaround: 3.1h → 22min

Task success: 58% → 92%

SUS score: 54 → 81

Atlas Freight flagship case

How I work

1. Research the real workflow

2. Decide with evidence, not taste

3. Test before polishing

4. Hand off dev-ready, stay close

Availability

Available for new projects

Usually replies within 1–2 business days · async-friendly

What happens if I reach out?

No forms, no hoops. Three steps, from hello to kickoff.

  1. 01

    Say hello

    Email me what you're working on. A couple of sentences is plenty. No brief, no pitch deck required.

  2. 02

    We talk it through

    A short, honest call about your product and goals. If I'm not the right fit, I'll tell you straight.

  3. 03

    We get to work

    You get a clear scope and timeline, then design starts. You see progress early and often.

Still have questions?

Totally fair. Straight answers to the ones founders ask most.

What kind of projects do you take on?

Product design end to end: UX/UI for mobile and web, redesigns of existing products, data-driven UX improvements, and design consultation. A brand-new idea or a tangled legacy flow, both are home ground.

How does pricing work?

Two shapes: a per-project quote scoped after our first chat, or a monthly design-partner plan for ongoing work. Either way you get the full cost in writing before you commit to anything.

How long does a project take?

It depends on the scope. A focused redesign moves in weeks; a full product takes longer. You'll have a realistic timeline before we start, and you'll see progress the whole way through.

Can you work with our existing team?

Yes, happily. I work alongside founders, product people, and engineers, and I stay through the build so what ships matches what we designed.

What do you need from me to get started?

Just context: what you're building, who it's for, and what isn't working. A short email is enough to kick things off; we'll dig into the rest together.

So, what's the next step?

A short call, no pitch. Bring your product, leave with an honest read and a clear plan, whether we work together or not.

Ready to talk?

Drop a line about the product, the problem, or the team. That's enough to get started.

Currently available for new projects