- Demo
- UX/UI
- B2B SaaS
- End-to-end
Atlas Freight
- Company type
- Scale-up
- Project type
- Web app
- Result
- -88% quote time



CX & Product Designer · Available for projects
Hey, I'm Majed 👋 For 7 years I've turned tangled products into ones people understand the moment they open them.
See for yourself. Here's the work and what it changed for the people using it 👇
And that's not all.
View all workGlad you asked. The short version:
I'm Majed Sief Alnasr, a CX & product designer and founder. For 7 years I've worked where founders feel the most pain: products that grew faster than their design, flows nobody can explain, and interfaces that quietly leak trust.
I cover the whole arc, research to dev handoff, and having shipped my own products I treat yours the way an owner would: scope honestly, measure what matters, and make reaching the next milestone the design brief. My favorite review is when nobody mentions the design at all, because everything simply made sense.
Design decisions tied to what the business needs to move: research first, metrics named upfront, and the courage to cut what doesn't serve the goal.
The whole journey in one pair of hands: interviews, flows, interfaces, design systems, and a dev handoff engineers don't have to decode.
Built and shipped his own products, so he designs like an owner: scope honestly, move fast where it's safe, slow down where it's expensive.
I turn ideas into products people understand. The day-to-day craft covers the whole journey:
Four ways to work together, whether you're starting fresh or fixing what exists.
Because it starts with people, not pixels. Five principles guide every project:
Start with the person doing the task, not the component housing it.
Visual decisions earn their place by making something clearer or easier, not prettier.
Cut until it breaks, then add back exactly what it needs.
Name the metric before the first sketch, so the work has something to prove.
The best call in a design review is the engineer who spots the edge case on day one.
Claims are cheap. Here's one project, end to end, with the numbers it moved.
Don't take my word for it. Read the output: what clients say, what the work moved, and how it gets done.
"His ability to deliver innovative design solutions was impressive. The creative approach set the work apart, and meticulous attention to detail ensured a polished, cohesive final product."

Charles Chan
Senior Design Director, ByteDance
Quote turnaround: 3.1h → 22min
Task success: 58% → 92%
SUS score: 54 → 81
— Atlas Freight flagship case
1. Research the real workflow
2. Decide with evidence, not taste
3. Test before polishing
4. Hand off dev-ready, stay close
Available for new projects
Usually replies within 1–2 business days · async-friendly
Quote turnaround: 3.1h → 22min
Task success: 58% → 92%
SUS score: 54 → 81
— Atlas Freight flagship case
1. Research the real workflow
2. Decide with evidence, not taste
3. Test before polishing
4. Hand off dev-ready, stay close
"His ability to deliver innovative design solutions was impressive. The creative approach set the work apart, and meticulous attention to detail ensured a polished, cohesive final product."

Charles Chan
Senior Design Director, ByteDance
1. Research the real workflow
2. Decide with evidence, not taste
3. Test before polishing
4. Hand off dev-ready, stay close
Quote turnaround: 3.1h → 22min
Task success: 58% → 92%
SUS score: 54 → 81
— Atlas Freight flagship case
Available for new projects
Usually replies within 1–2 business days · async-friendly
"His ability to deliver innovative design solutions was impressive. The creative approach set the work apart, and meticulous attention to detail ensured a polished, cohesive final product."

Charles Chan
Senior Design Director, ByteDance
Quote turnaround: 3.1h → 22min
Task success: 58% → 92%
SUS score: 54 → 81
— Atlas Freight flagship case
1. Research the real workflow
2. Decide with evidence, not taste
3. Test before polishing
4. Hand off dev-ready, stay close
Available for new projects
Usually replies within 1–2 business days · async-friendly
No forms, no hoops. Three steps, from hello to kickoff.
Email me what you're working on. A couple of sentences is plenty. No brief, no pitch deck required.
A short, honest call about your product and goals. If I'm not the right fit, I'll tell you straight.
You get a clear scope and timeline, then design starts. You see progress early and often.
Totally fair. Straight answers to the ones founders ask most.
Product design end to end: UX/UI for mobile and web, redesigns of existing products, data-driven UX improvements, and design consultation. A brand-new idea or a tangled legacy flow, both are home ground.
Two shapes: a per-project quote scoped after our first chat, or a monthly design-partner plan for ongoing work. Either way you get the full cost in writing before you commit to anything.
It depends on the scope. A focused redesign moves in weeks; a full product takes longer. You'll have a realistic timeline before we start, and you'll see progress the whole way through.
Yes, happily. I work alongside founders, product people, and engineers, and I stay through the build so what ships matches what we designed.
Just context: what you're building, who it's for, and what isn't working. A short email is enough to kick things off; we'll dig into the rest together.
A short call, no pitch. Bring your product, leave with an honest read and a clear plan, whether we work together or not.
Drop a line about the product, the problem, or the team. That's enough to get started.
Currently available for new projects